Yes, there is a continual influx of newcomers. Where do they go? They get shoved into the new servers with lower populations. In general (at least my personal observations tell me this is true).
This means that newer, less populated servers are populated by folks in general that Haven't Learned Stuff yet. Their behavior tends to be... more problematic than the folks in the older servers, who tend to only get aggravated at noobishness. Does that make sense? New servers = newer players = folks who don't understand the concept of grouping, of reciprocal assistance, etc. Older servers = long-time players = folks who tend to group well, understand how to be efficient in questing, etc.
The biggest problem with TOG is that a majority of those folks have moved on. Or they have had over three years of dealing with noobs so they aren't the best of folks to turn to for assistance (they had problems at the year and a half mark trying to make it fun for the new players, I don't even want to think what they are like now).
If I was you and I wanted to start afresh on a new server, I'd pick an old one. YES it will have a larger population and it will be busier, but it will be busier in Outland, not in the new areas. Every once in a blue moon, you'll run into some level 70 who is totally doing the mining/picking thing on their mounts and being an ass because they just dropped a profession and are levelling up a new one again, but really, there isn't much of that going on. At least, not the last time I played WoW, which was about 6/9 months ago.
(Also, I'm sort of itching to try to play WoW again, even though I'm trying to commit myself to not play until the next expansion comes out. Start new but this time with Horde or something, since I never got that experience. I'm sort of flailing around until another MMORPG comes around that I will throw myself at its mercy (see: Warhammer Online), but right now I'm sort of playing around here and there. I've even picked up freaking Puzzle Pirates again for those quick 30 minute game-plays here and there.)
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This means that newer, less populated servers are populated by folks in general that Haven't Learned Stuff yet. Their behavior tends to be... more problematic than the folks in the older servers, who tend to only get aggravated at noobishness. Does that make sense? New servers = newer players = folks who don't understand the concept of grouping, of reciprocal assistance, etc. Older servers = long-time players = folks who tend to group well, understand how to be efficient in questing, etc.
The biggest problem with TOG is that a majority of those folks have moved on. Or they have had over three years of dealing with noobs so they aren't the best of folks to turn to for assistance (they had problems at the year and a half mark trying to make it fun for the new players, I don't even want to think what they are like now).
If I was you and I wanted to start afresh on a new server, I'd pick an old one. YES it will have a larger population and it will be busier, but it will be busier in Outland, not in the new areas. Every once in a blue moon, you'll run into some level 70 who is totally doing the mining/picking thing on their mounts and being an ass because they just dropped a profession and are levelling up a new one again, but really, there isn't much of that going on. At least, not the last time I played WoW, which was about 6/9 months ago.
(Also, I'm sort of itching to try to play WoW again, even though I'm trying to commit myself to not play until the next expansion comes out. Start new but this time with Horde or something, since I never got that experience. I'm sort of flailing around until another MMORPG comes around that I will throw myself at its mercy (see: Warhammer Online), but right now I'm sort of playing around here and there. I've even picked up freaking Puzzle Pirates again for those quick 30 minute game-plays here and there.)